On Friday, Lucid Sight, an independent game studio based in Los Angeles, CA, has acquired Colyseus. Colyseus is an open-source multiplayer game engine currently being used by games like Raft Wars, Party Toons, and on some of Lucid Sight’s own titles.
According to the agreement, the developer of games such as MLB Champions and Crypto Space Commander will take over the Colyseus brand, GitHub, and its social and support channels.
“Downloaded by over 250,000 developers and studios, Colyseus is at the core of thousands of multiplayer projects and games. Over 3,000 developers are active in Colyseus’s community channels, with many contributing to the project,” said Fazri Zubair, CTO of Lucid Sight. “Colyseus is the gold standard for open-source multiplayer game server engines. With the updates we are bringing to the Colyseus framework, we will be helping game developers’ get to fun faster,’ letting them spend more time iterating their game mechanics and less time optimizing/implementing server code.”
To further support Colyseus developers, Lucid Sight has committed to releasing its own cloud-hosted service, Colyseus Arena, later this month. Endel Dreyer, the founder of Colyseus, is expected to join the Lucid Sight team.
In a press release, the CEO of Lucid Sight, Randy Saaf, said Colyseus Arena would be the ‘first-ever multiplayer server engine that will be deployed sans a networking engineer.’ Saaf also reiterated that his company’s mission is to ‘democratize multiplayer game server engines.’
Lucid Sight was founded in 2015 by Randy Saaf, Fazri Zubair, and Octavio Herrera. The studio came into the spotlight for developing games on technologies used in VR and Blockchain. Flagship Games created by the studio include MLB Champions, Crypto Space Commander (CSC), HeroCade, and Polyrunner.
In 2019, Lucid Sight raised $6 million for further development of its games. The studio also launched the Scarcity Engine toolset—designed to close the gap between blockchain and mainstream gaming platforms.