The acquisition worth $90m in cash and around $100m in stock, is expected to close in the third quarter of 2020.
Our acquisition of Playdots will diversify and strengthen further Take-Two’s mobile game offerings, particularly within the casual, free-to-play segment. Two Dots continues to grow its audience and under the leadership of Nir, the addition of scavenger hunts, social leader boards and live-ops technology are enhancing the game and driving meaningful, long-term consumer engagement.
Michael Worosz, Take-Two executive vice president
Based in New York, Take-Two Interactive is the parent company of Rockstar Games and 2K Games. The company also has a strong presence on mobile and claims this acquisition will help give it more exposure to the “casual, free-to-play games” market. Playdots chief executive Nir Efrat will continue to oversee the studio under its new ownership.
We are very pleased to welcome Nir and the entire team at Playdots to the Take-Two family and are excited by the potential of their development pipeline and positive, long-term contributions to our business.
Michael Worosz, Take-Two executive vice president
Founded in 2013, the New York-based Playdots is known for puzzle game Two Dots, which has been downloaded over 80 million times since its launch six years ago. They’ve accumulated more than 100 million downloads from all projects in total and continue to grow. And that’s exactly what makes the developer so appealing to Take-Two.